// ============================================================ // These are REFERENCE/DEFAULT files. The mod auto-generates // these on first run at: $profile:YALootBoxes\*.json // Edit them there - do NOT edit inside the .pbo. // ============================================================ // ------------------------------------------------------------ // FILE: main_config.json // ------------------------------------------------------------ // On first run the mod also writes a "_comment" array into each generated // file describing every field and its range. (Delete the json to regenerate.) { "MaxActiveLootboxes": 30, // max boxes alive at once (1-100; capped by spawn_locations count) "GlobalCheckIntervalSeconds": 60, // seconds between despawn/respawn checks + leftover sweep (10-600) "DespawnMinutes": 15, // how long a LOCKED (unopened) box stays before despawn/respawn (1-1440) "OpenedDespawnMinutes": 5, // how long a box stays in the world after being OPENED (1-1440) "OpenChannelDurationSeconds": 5, // hold-to-open time in seconds (1-30) "ProximityMessageRangeMeters": 3.0,// range of the "Requires: X" hint, meters (1-20) "DebugLogLevel": 3 // 0=off 1=ERROR 2=WARN 3=INFO 4=DEBUG 5=VERBOSE } // ------------------------------------------------------------ // FILE: box_types.json // ------------------------------------------------------------ { "BoxTypes": [ { "className": "YALootBoxes_Crate_Military", "type": "military", "requiredItems": [ { "classname": "BoltCutters", "displayName": "Bolt Cutters" }, { "classname": "Crowbar", "displayName": "Crowbar" } ], "openChance": 0.65, "itemDamageOnOpen": 8.0, "despawnMinutes": 0, "failEffects": [ { "type": "EXPLOSIVE", "chance": 0.15, "damage": 45.0, "radius": 2.5 }, { "type": "HEALTH", "chance": 0.25, "damage": 15.0 }, { "type": "BLEEDING", "chance": 0.30, "bleedSources": 2 }, { "type": "SICKNESS", "chance": 0.15, "agent": "Salmonella" }, { "type": "BROKEN_BONE", "chance": 0.15 } ] }, { "className": "YALootBoxes_Crate_Medical", "type": "medical", "requiredItems": [ { "classname": "Hacksaw", "displayName": "Hacksaw" } ], "openChance": 0.80, "itemDamageOnOpen": 4.0, "despawnMinutes": 0, "failEffects": [ { "type": "SICKNESS", "chance": 0.50, "agent": "Influenza" }, { "type": "HEALTH", "chance": 0.30, "damage": 8.0 }, { "type": "BLEEDING", "chance": 0.20, "bleedSources": 1 } ] }, { "className": "YALootBoxes_Crate_Industrial", "type": "industrial", "requiredItems": [ { "classname": "Crowbar", "displayName": "Crowbar" }, { "classname": "WeldingMask", "displayName": "Angle Grinder" } ], "openChance": 0.50, "itemDamageOnOpen": 12.0, "despawnMinutes": 0, "failEffects": [ { "type": "EXPLOSIVE", "chance": 0.20, "damage": 60.0, "radius": 3.0 }, { "type": "BROKEN_BONE", "chance": 0.25 }, { "type": "BLEEDING", "chance": 0.30, "bleedSources": 2 }, { "type": "HEALTH", "chance": 0.25, "damage": 20.0 } ] } ] } // ------------------------------------------------------------ // FILE: loot_lists.json // ------------------------------------------------------------ { "LootLists": [ { "type": "military", "entries": [ { "classname": "AKM", "chance": 0.10, "minCount": 1, "maxCount": 1 }, { "classname": "Mag_AKM_30Rnd", "chance": 0.40, "minCount": 1, "maxCount": 3 }, { "classname": "PlateCarrierVest","chance": 0.20, "minCount": 1, "maxCount": 1 }, { "classname": "TacticalHelmet", "chance": 0.15, "minCount": 1, "maxCount": 1 }, { "classname": "Ammo_762x39", "chance": 0.50, "minCount": 1, "maxCount": 2 } ] }, { "type": "medical", "entries": [ { "classname": "Morphine", "chance": 0.30, "minCount": 1, "maxCount": 1 }, { "classname": "SalineBagIV", "chance": 0.25, "minCount": 1, "maxCount": 2 }, { "classname": "VitaminBottle", "chance": 0.50, "minCount": 1, "maxCount": 3 }, { "classname": "Bandage", "chance": 0.60, "minCount": 2, "maxCount": 5 }, { "classname": "TetracyclineAntibiotics", "chance": 0.20, "minCount": 1, "maxCount": 2 } ] }, { "type": "industrial", "entries": [ { "classname": "WeldingMask", "chance": 0.15, "minCount": 1, "maxCount": 1 }, { "classname": "Battery_Car", "chance": 0.30, "minCount": 1, "maxCount": 1 }, { "classname": "SparkPlug", "chance": 0.40, "minCount": 1, "maxCount": 2 }, { "classname": "MetalPipe", "chance": 0.50, "minCount": 1, "maxCount": 4 }, { "classname": "DuctTape", "chance": 0.45, "minCount": 1, "maxCount": 2 } ] } ] } // ------------------------------------------------------------ // FILE: spawn_locations.json // ------------------------------------------------------------ { "SpawnLocations": [ { "name": "NWAF_Hangar1", "position": [4985.3, 320.5, 2456.8], "boxType": "military" }, { "name": "NWAF_Hangar2", "position": [5102.7, 318.9, 2401.2], "boxType": "military" }, { "name": "Tisy_Bunker_A", "position": [1606.4, 280.1, 14383.9],"boxType": "military" }, { "name": "Berezino_Hospital", "position": [7245.1, 12.4, 13889.6], "boxType": "medical" }, { "name": "Zelenogorsk_Clinic", "position": [2543.9, 8.2, 5234.7], "boxType": "medical" }, { "name": "Tractor_Plant_1", "position": [9821.2, 145.6, 8421.3], "boxType": "industrial" }, { "name": "Tractor_Plant_2", "position": [9890.5, 142.1, 8390.7], "boxType": "industrial" } ] }