class CfgPatches { class YAInteraction { units[] = {}; weapons[] = {}; requiredVersion = 0.1; requiredAddons[] = { "DZ_Data", "DZ_Scripts", "YAProxy" // dependency: proxy detection framework (loads before us) }; }; }; class CfgMods { class YAInteraction { dir = "YAInteraction"; picture = ""; action = ""; hideName = 1; hidePicture = 1; name = "YAInteraction"; credits = "drasikas"; author = "drasikas"; authorID = "0"; version = "1.0"; extra = 0; type = "mod"; dependencies[] = { "Game", "World", "Mission" }; // Script module registration. We only ship 4_World code in v1, but all three // modules are declared so future hooks can drop into the correct layer without // touching this file again. class defs { class gameScriptModule { value = ""; files[] = { "YAInteraction/scripts/3_Game" }; }; class worldScriptModule { value = ""; files[] = { "YAInteraction/scripts/4_World" }; }; class missionScriptModule { value = ""; files[] = { "YAInteraction/scripts/5_Mission" }; }; }; }; };